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Room 720

At the University of Baltimore I took a course focused on using Python to script out simple interactions. The final project of the course was to make a text-based game that featured at least five minutes of interaction. I used a text-based system to create a grid-based environment that allowed the player to wander around and interact with anything they could come in contact with.

The project has the player taking the role of an unnamed traveler. They are invited to sympathize with the character as they attempt to get through the night. Every action in the game takes up a certain amount of time with the ultimate goal of getting to the morning to continue their journey. I coded the entire project, creating the grid system, an inventory, and interaction prompts. There are even responses/effects in dialogue and in menus if the player enters a non-response or leaves the response space blank. This also affects the characterization of the player's character.

Below is a single playthrough. There is additional content, choices, and events that aren't featured in this single playthrough.

The game is playable on Itch.io!

Itch.io: https://blender-go-brrr.itch.io/room-720

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